Saturday, April 30, 2016

A Visit to the Museum of the Moving Image

Much of the exhibitions in the museum during my visit were eye-catching and interesting. The artifacts included old cameras, ridiculously large projectors, a room full of television sets in their infancy and several years of makeup and clothing used in the production of film. The nostalgia commercialized products of feature films and cult tv. And the main exhibition at the moment seemed to be the world of video games. What I most enjoyed however was the "Editing" section of the museum. The interactive exhibitions in which the art of foley is easily played with and mastered on a more basic level were a welcome hands on approach to the obviously more complex process. Matching the sounds to the video was satisfying, but the leisurely aspect of mixing them was more amusing. I was able to appreciate the power of sound in the editing process, even on such a simple interface.
Although I had already enjoyed the thrills of audio editing, I had not before taken an interest in stop-motion editing before my visit. The interactive exhibition dealing with the process was again simple but infinitely amusing and if I wasn't pressed with limited frames I would've enjoyed creating more elaborate stories. 
My favorite exhibit that was not an interactive one was the sculpture of Feral Fount by Gregory Barsamian. The brain child of the artist's dream came to life through a three-dimensional animation structure reminiscent of the more basic zoetropes of the neighboring room. I probably stood there for 5 minutes watching the structure move and trick and fascinate my eyes again and again.

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